Utilize este identificador para referenciar este registo: http://biblioteca.unisced.edu.mz/handle/123456789/3548
Título: A motivação e a formação de professores a distância para a utilização de jogos digitais em suas práticas pedagógicas
Autores: Ramos, Daniela Karine
Silva, Gleice Assunção da
Palavras-chave: Jogos Digitais
Motivação
; Educação;Formação de Professores à Distância.
Data: nov-2019
Editora: RE@D - Revista de Educação a Distância e Elearning
Resumo: This work aimed at the motivational aspect of the accomplishment of the Nucleus of Digital Games and Learning, optional for the teachers of the Distance Learning Specialization Course in Digital Culture. Methodologically it is a case study of qualitative and quantitative approach. As a data collection instrument, questionnaires and semi structured interviews with the graduate teachers are used. The qualitative data were analyzed according to content analysis and quantitative analysis in a descriptive and inferential statistic. The following issues were analyzed: the relationship of the teachers with digital games, regarding: the type of game, frequency, and the medium used to play; the possible influences of gender, age and professional performance on playing activity; and the association between the level of motivation with previous experiences as a player and the willingness to use digital games in school. The results pointed out that teachers who have experience as game players showed a higher level of motivation for the accomplishment of the Nucleus, as well as evidenced a relation of motivation for the improvement of their pedagogical practices.
Descrição: p49-64p.
URI: http://biblioteca.unisced.edu.mz/handle/123456789/3548
ISSN: 2182-4967
Aparece nas colecções:Tecnologia Educativa e E-Learning



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